Here are the level details for each monster type per difficulty: Normal In addition, terrorized monsters will also grant additional experience points. The experience received and the loot dropped by killing a terrorized monster will be based on this new level. The monsters in these zones will be at least two levels higher than your current level or their original level, up to a maximum per difficulty. When playing a Terror Zone-enabled game, every hour, the armies of the Burning Hells will focus their demonic might on specific zones, terrorizing them. As we get into details, please note that players can choose to opt-out of Terror Zones if desired. We also want the journey to level 99 to be accessible to a larger population of players, full of variety, and most importantly, challenging-this is where Terror Zones come in. We want to offer an alternative to repeatedly farming Baal, Diablo, or Nihlathak. The journey to level 99 is a celebrated experience for players and quite the milestone if achieved-a rite of passage, even. Credit: Blizzard Entertainment Diablo II: Resurrected – Terror Zones You can read the full patch notes here as we have a snippet of what they've added below. They've also added a number of quality-of-life additions to the game as well. The major addition to this is Terror Zones, which will add a brand new experience that will test your resolve and help you level up to 99 if you're truly begging to get that high in some of the most punishing ways possible. Blizzard Entertainment has released a new patch into Diablo II: Resurrected on the PTR as you can try out Patch 2.5.
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